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godot/modules/mono/glue
Kevin Lam e6f441ea64 Fix dotnet class lookup returning modified names instead of engine names 2025-10-25 10:04:23 -05:00
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GodotSharp Fix dotnet class lookup returning modified names instead of engine names 2025-10-25 10:04:23 -05:00
runtime_interop.cpp Store current capacity in `CowData` buffers, and rewrite most of it. 2025-09-25 22:00:17 +02:00
runtime_interop.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00