mirror of https://github.com/godotengine/godot
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS |
||
|---|---|---|
| .. | ||
| SCsub | ||
| render_forward_mobile.cpp | ||
| render_forward_mobile.h | ||
| scene_shader_forward_mobile.cpp | ||
| scene_shader_forward_mobile.h | ||