mirror of https://github.com/godotengine/godot
-=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha! |
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| .. | ||
| Godot.app/Contents | ||
| addheader | ||
| bmfhdr | ||
| buildstuff | ||
| collada | ||
| doc | ||
| docdump | ||
| editor | ||
| export/blender25 | ||
| freetype | ||
| glwrapper | ||
| html_fs | ||
| ios_xcode_template | ||
| osx_template.app/Contents | ||
| pck | ||
| script_plugins | ||
| scrits | ||
| SCsub | ||
| memsort.py | ||