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godot/editor/import/3d
Thaddeus Crews f8a8d6cf04
Merge pull request #105700 from dementive/config-file-get-improvement
Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-27 19:21:31 -05:00
..
collada.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_import_collada.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
editor_import_collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_rest_fixer.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
post_import_plugin_skeleton_rest_fixer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_obj.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
resource_importer_obj.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_scene.cpp Merge pull request #105014 from aaronfranke/no-type-suffixes 2025-04-24 17:18:50 -05:00
resource_importer_scene.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
scene_import_settings.cpp Improve ConfigFile get_sections and get_section_keys by returning Vector<String> 2025-04-24 20:10:31 -04:00
scene_import_settings.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00