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godot/servers
BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI
Co-authored-by: dearthdev <nathandearthdev@gmail.com>
2024-12-12 11:00:28 +01:00
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audio Use `qoa.c` and custom compress procedure 2024-12-05 13:20:09 -03:00
camera Added external camera feed from external plugin on Android 2024-10-30 18:30:28 +01:00
debugger Display CPU and GPU model name in the editor visual profiler 2024-11-11 19:51:54 +01:00
display SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
extensions Merge pull request #93311 from dsnopek/gdextension-required-virtuals 2024-09-27 13:53:16 +02:00
movie_writer Don't include `core/io/image.h` in `core/os/os.h` 2024-10-18 19:04:19 +03:00
navigation SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
rendering Implement shadowmasks for LightmapGI 2024-12-12 11:00:28 +01:00
text Merge pull request #99164 from bruvzg/int_files 2024-12-03 14:40:58 -06:00
xr Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
audio_server.cpp Merge pull request #98131 from KeyboardDanni/remove_playback_fadein 2024-11-05 18:36:15 -06:00
audio_server.h Merge pull request #98131 from KeyboardDanni/remove_playback_fadein 2024-11-05 18:36:15 -06:00
camera_server.cpp Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
camera_server.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
display_server.cpp [macOS, Windows] Add support for excluding windows from a screenshot. 2024-12-10 11:00:13 +02:00
display_server.h [macOS, Windows] Add support for excluding windows from a screenshot. 2024-12-10 11:00:13 +02:00
display_server_headless.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
navigation_server_2d.cpp Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_2d.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_2d_dummy.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
navigation_server_3d.cpp Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_3d.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_3d_dummy.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
physics_server_2d.cpp Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
physics_server_2d.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
physics_server_2d_dummy.h Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp Merge pull request #93311 from dsnopek/gdextension-required-virtuals 2024-09-27 13:53:16 +02:00
physics_server_3d.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
physics_server_3d_dummy.h Move Godot Physics 3D into a module; add dummy 3D physics server 2024-09-21 21:19:45 +02:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp Adding ability to include build-in include files (precursor to custom shader templates) 2024-11-24 08:47:45 +11:00
register_server_types.h
rendering_server.compat.inc
rendering_server.cpp Increase the size of the uniform set cache to 4096 to avoid cache thrashing from projects with high numbers of unique textures. 2024-12-05 12:01:05 -08:00
rendering_server.h Implement shadowmasks for LightmapGI 2024-12-12 11:00:28 +01:00
server_wrap_mt_common.h
text_server.compat.inc
text_server.cpp Merge pull request #99164 from bruvzg/int_files 2024-12-03 14:40:58 -06:00
text_server.h Merge pull request #99164 from bruvzg/int_files 2024-12-03 14:40:58 -06:00
xr_server.compat.inc
xr_server.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
xr_server.h