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audio
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Use `qoa.c` and custom compress procedure
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2024-12-05 13:20:09 -03:00 |
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camera
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Added external camera feed from external plugin on Android
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2024-10-30 18:30:28 +01:00 |
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debugger
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Display CPU and GPU model name in the editor visual profiler
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2024-11-11 19:51:54 +01:00 |
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display
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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extensions
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Merge pull request #93311 from dsnopek/gdextension-required-virtuals
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2024-09-27 13:53:16 +02:00 |
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movie_writer
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Don't include `core/io/image.h` in `core/os/os.h`
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2024-10-18 19:04:19 +03:00 |
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navigation
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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rendering
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Implement shadowmasks for LightmapGI
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2024-12-12 11:00:28 +01:00 |
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text
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Merge pull request #99164 from bruvzg/int_files
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2024-12-03 14:40:58 -06:00 |
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xr
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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audio_server.cpp
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Merge pull request #98131 from KeyboardDanni/remove_playback_fadein
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2024-11-05 18:36:15 -06:00 |
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audio_server.h
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Merge pull request #98131 from KeyboardDanni/remove_playback_fadein
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2024-11-05 18:36:15 -06:00 |
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camera_server.cpp
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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camera_server.h
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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display_server.cpp
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[macOS, Windows] Add support for excluding windows from a screenshot.
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2024-12-10 11:00:13 +02:00 |
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display_server.h
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[macOS, Windows] Add support for excluding windows from a screenshot.
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2024-12-10 11:00:13 +02:00 |
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display_server_headless.h
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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navigation_server_2d.cpp
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Add navigation region point and segment queries
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2024-09-10 01:38:46 +02:00 |
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navigation_server_2d.h
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Add navigation region point and segment queries
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2024-09-10 01:38:46 +02:00 |
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navigation_server_2d_dummy.h
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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navigation_server_3d.cpp
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Add navigation region point and segment queries
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2024-09-10 01:38:46 +02:00 |
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navigation_server_3d.h
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Add navigation region point and segment queries
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2024-09-10 01:38:46 +02:00 |
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navigation_server_3d_dummy.h
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Add navigation region point and segment queries
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2024-09-10 01:38:46 +02:00 |
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physics_server_2d.cpp
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Move Godot Physics 2D into a module; add dummy 2D physics server
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2024-09-23 17:33:45 +02:00 |
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physics_server_2d.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
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physics_server_2d_dummy.h
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Move Godot Physics 2D into a module; add dummy 2D physics server
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2024-09-23 17:33:45 +02:00 |
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physics_server_2d_wrap_mt.cpp
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…
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physics_server_2d_wrap_mt.h
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…
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physics_server_3d.cpp
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Merge pull request #93311 from dsnopek/gdextension-required-virtuals
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2024-09-27 13:53:16 +02:00 |
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physics_server_3d.h
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
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physics_server_3d_dummy.h
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Move Godot Physics 3D into a module; add dummy 3D physics server
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2024-09-21 21:19:45 +02:00 |
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physics_server_3d_wrap_mt.cpp
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…
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physics_server_3d_wrap_mt.h
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…
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register_server_types.cpp
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Adding ability to include build-in include files (precursor to custom shader templates)
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2024-11-24 08:47:45 +11:00 |
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register_server_types.h
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…
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rendering_server.compat.inc
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…
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rendering_server.cpp
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Increase the size of the uniform set cache to 4096 to avoid cache thrashing from projects with high numbers of unique textures.
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2024-12-05 12:01:05 -08:00 |
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rendering_server.h
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Implement shadowmasks for LightmapGI
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2024-12-12 11:00:28 +01:00 |
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server_wrap_mt_common.h
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…
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text_server.compat.inc
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…
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text_server.cpp
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Merge pull request #99164 from bruvzg/int_files
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2024-12-03 14:40:58 -06:00 |
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text_server.h
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Merge pull request #99164 from bruvzg/int_files
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2024-12-03 14:40:58 -06:00 |
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xr_server.compat.inc
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…
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xr_server.cpp
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Cleanup of raw `nullptr` checks with `Ref`
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2024-08-31 15:01:09 +02:00 |
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xr_server.h
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…
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