mirror of https://github.com/godotengine/godot
Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. |
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| android | ||
| bb10 | ||
| haiku | ||
| iphone | ||
| javascript | ||
| osx | ||
| server | ||
| windows | ||
| winrt | ||
| x11 | ||