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godot/scene/main
kobewi 2ed4ed8cd0 Improve Window's _validate_property() 2025-04-24 23:05:48 +02:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
canvas_item.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
canvas_item.cpp Fix typo ovrsampling → oversampling 2025-04-15 11:21:51 +02:00
canvas_item.h Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
canvas_layer.cpp Add enable checkboxes to editor sections 2025-04-15 13:49:41 -07:00
canvas_layer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
http_request.cpp Clean up some uses of `String::substr` 2025-03-07 14:50:38 +01:00
http_request.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
instance_placeholder.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
instance_placeholder.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
missing_node.cpp Fix a few more super calls in `get_configuration_warnings` methods 2024-11-08 14:58:37 +01:00
missing_node.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
multiplayer_peer.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
multiplayer_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
node.cpp Replace duplicate code of is_ancestor_of in node.cpp 2025-04-13 14:05:21 +08:00
node.h Add thread safety to Object signals 2025-04-16 17:14:44 +02:00
resource_preloader.cpp Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
resource_preloader.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_tree.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
scene_tree.h Base accessibility API. 2025-04-08 20:14:28 +03:00
shader_globals_override.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
shader_globals_override.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
status_indicator.cpp
status_indicator.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
timer.cpp [Core] Align naming and args of `(SceneTree)Timer` time scale methods 2024-12-23 16:47:00 -05:00
timer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
viewport.cpp Implement SVGTexture auto-scalable with font oversampling. 2025-04-19 12:42:54 +03:00
viewport.h Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
window.cpp Improve Window's _validate_property() 2025-04-24 23:05:48 +02:00
window.h Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00