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Riteo 140a63be25 Linux/BSD: Modify only keypad keys
The `keycode` field of `InputEventKey` is supposed to be "unshifted";
That is, what the key would output if no modifier keys were pressed.
This should match what's written on the key label, but `Key` enumerates
also all keypad keys, which require a modifier. We thus require some
extra checks for them.

Note that this can still allow "stuck keys", but that's an even deeper
problem.
2025-02-02 19:19:15 +01:00
..
android Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode 2025-01-28 16:08:56 -06:00
ios Replace some problematic uses of `String::num` to `String::num_int64` 2025-01-15 12:51:51 -05:00
linuxbsd Linux/BSD: Modify only keypad keys 2025-02-02 19:19:15 +01:00
macos Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode 2025-01-28 16:08:56 -06:00
web Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode 2025-01-28 16:08:56 -06:00
windows Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode 2025-01-28 16:08:56 -06:00
SCsub Allow multiple platform API files 2024-10-31 16:07:01 +01:00
register_platform_apis.h