mirror of https://github.com/godotengine/godot
- Fixed floating point issue on the old one.
- Fixed the equation on the get_euler_yxz function.
- Added unit tests.
This work has been kindly sponsored by IMVU.
(cherry picked from commit
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| .. | ||
| SCsub | ||
| test_astar.cpp | ||
| test_astar.h | ||
| test_basis.cpp | ||
| test_basis.h | ||
| test_gdscript.cpp | ||
| test_gdscript.h | ||
| test_gui.cpp | ||
| test_gui.h | ||
| test_main.cpp | ||
| test_main.h | ||
| test_math.cpp | ||
| test_math.h | ||
| test_oa_hash_map.cpp | ||
| test_oa_hash_map.h | ||
| test_ordered_hash_map.cpp | ||
| test_ordered_hash_map.h | ||
| test_physics.cpp | ||
| test_physics.h | ||
| test_physics_2d.cpp | ||
| test_physics_2d.h | ||
| test_render.cpp | ||
| test_render.h | ||
| test_shader_lang.cpp | ||
| test_shader_lang.h | ||
| test_string.cpp | ||
| test_string.h | ||