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default_theme
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Merge pull request #56738 from YeldhamDev/improve_tab_consistency
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2022-01-14 10:42:30 +01:00 |
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SCsub
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animation.cpp
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Merge pull request #56193 from kodiwills/fix-update-mode-not-refreshed-visually-on-undo
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2022-01-05 10:53:34 +01:00 |
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animation.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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audio_stream_sample.cpp
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2022-01-03 21:27:34 +01:00 |
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audio_stream_sample.h
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2022-01-03 21:27:34 +01:00 |
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bit_map.cpp
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2022-01-03 21:27:34 +01:00 |
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bit_map.h
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2022-01-03 21:27:34 +01:00 |
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box_shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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box_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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camera_effects.cpp
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2022-01-03 21:27:34 +01:00 |
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camera_effects.h
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2022-01-03 21:27:34 +01:00 |
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canvas_item_material.cpp
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2022-01-03 21:27:34 +01:00 |
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canvas_item_material.h
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2022-01-03 21:27:34 +01:00 |
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capsule_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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capsule_shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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capsule_shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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capsule_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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circle_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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circle_shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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concave_polygon_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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concave_polygon_shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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concave_polygon_shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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concave_polygon_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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convex_polygon_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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convex_polygon_shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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convex_polygon_shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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convex_polygon_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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curve.cpp
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2022-01-03 21:27:34 +01:00 |
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curve.h
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2022-01-03 21:27:34 +01:00 |
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cylinder_shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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cylinder_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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environment.cpp
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Merge pull request #51206 from clayjohn/Vulkan-ASSGI
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2022-01-04 10:00:17 +01:00 |
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environment.h
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Merge pull request #51206 from clayjohn/Vulkan-ASSGI
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2022-01-04 10:00:17 +01:00 |
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fog_material.cpp
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2022-01-03 21:27:34 +01:00 |
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fog_material.h
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2022-01-03 21:27:34 +01:00 |
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font.cpp
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[TextServer] Improve ligature cursor handling.
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2022-01-09 19:03:48 +02:00 |
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font.h
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[TextServer] Improve ligature cursor handling.
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2022-01-09 19:03:48 +02:00 |
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gradient.cpp
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2022-01-03 21:27:34 +01:00 |
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gradient.h
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2022-01-03 21:27:34 +01:00 |
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height_map_shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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height_map_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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immediate_mesh.cpp
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2022-01-03 21:27:34 +01:00 |
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immediate_mesh.h
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2022-01-03 21:27:34 +01:00 |
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importer_mesh.cpp
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2022-01-03 21:27:34 +01:00 |
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importer_mesh.h
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2022-01-03 21:27:34 +01:00 |
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material.cpp
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Move metallic and roughness automated assignment to an inspector UndoRedo
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2022-01-06 16:07:26 +00:00 |
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material.h
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Optimize include files to improve `shader_language.h` compilation speed
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2022-01-12 14:19:12 +03:00 |
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mesh.cpp
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Merge pull request #56330 from nikitalita/convert-old-octahedral
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2022-01-08 23:38:44 +01:00 |
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mesh.h
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2022-01-03 21:27:34 +01:00 |
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mesh_data_tool.cpp
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2022-01-03 21:27:34 +01:00 |
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mesh_data_tool.h
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2022-01-03 21:27:34 +01:00 |
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mesh_library.cpp
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2022-01-03 21:27:34 +01:00 |
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mesh_library.h
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2022-01-03 21:27:34 +01:00 |
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multimesh.cpp
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2022-01-03 21:27:34 +01:00 |
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multimesh.h
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2022-01-03 21:27:34 +01:00 |
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navigation_mesh.cpp
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2022-01-03 21:27:34 +01:00 |
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navigation_mesh.h
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2022-01-03 21:27:34 +01:00 |
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packed_scene.cpp
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Merge pull request #53313 from KoBeWi/debinded_konnekt
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2022-01-04 12:22:46 +01:00 |
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packed_scene.h
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Merge pull request #53313 from KoBeWi/debinded_konnekt
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2022-01-04 12:22:46 +01:00 |
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particles_material.cpp
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2022-01-03 21:27:34 +01:00 |
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particles_material.h
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2022-01-03 21:27:34 +01:00 |
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physics_material.cpp
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2022-01-03 21:27:34 +01:00 |
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physics_material.h
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2022-01-03 21:27:34 +01:00 |
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polygon_path_finder.cpp
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2022-01-03 21:27:34 +01:00 |
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polygon_path_finder.h
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2022-01-03 21:27:34 +01:00 |
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primitive_meshes.cpp
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2022-01-03 21:27:34 +01:00 |
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primitive_meshes.h
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Style: Remove inconsistently used `@author` docstrings
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2022-01-04 20:42:50 +01:00 |
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rectangle_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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rectangle_shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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resource_format_text.cpp
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Merge pull request #53313 from KoBeWi/debinded_konnekt
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2022-01-04 12:22:46 +01:00 |
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resource_format_text.h
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2022-01-03 21:27:34 +01:00 |
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segment_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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segment_shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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separation_ray_shape_2d.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
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separation_ray_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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separation_ray_shape_3d.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
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separation_ray_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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shader.cpp
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2022-01-03 21:27:34 +01:00 |
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shader.h
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2022-01-03 21:27:34 +01:00 |
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shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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shape_2d.h
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2022-01-03 21:27:34 +01:00 |
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shape_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_ccdik.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_ccdik.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_fabrik.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_fabrik.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_jiggle.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_jiggle.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_lookat.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_lookat.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_physicalbones.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_physicalbones.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_stackholder.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_stackholder.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_twoboneik.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_2d_twoboneik.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_ccdik.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_ccdik.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_fabrik.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_fabrik.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_jiggle.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_jiggle.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_lookat.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_lookat.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_stackholder.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_stackholder.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_twoboneik.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_3d_twoboneik.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_stack_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_stack_2d.h
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_stack_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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skeleton_modification_stack_3d.h
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2022-01-03 21:27:34 +01:00 |
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skin.cpp
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Expose add_named_bind for all essential skin bindings.
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2022-01-14 03:20:24 -08:00 |
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skin.h
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Merge pull request #56212 from laws65/skin-export-crash-fix
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2022-01-05 10:48:52 +01:00 |
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sky.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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sky.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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sky_material.cpp
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Add shader cache and filter variable to PanoramaSkyMaterial
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2022-01-14 23:30:27 -05:00 |
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sky_material.h
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Add shader cache and filter variable to PanoramaSkyMaterial
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2022-01-14 23:30:27 -05:00 |
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sphere_shape_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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sphere_shape_3d.h
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2022-01-03 21:27:34 +01:00 |
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sprite_frames.cpp
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2022-01-03 21:27:34 +01:00 |
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sprite_frames.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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style_box.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
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style_box.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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surface_tool.cpp
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2022-01-03 21:27:34 +01:00 |
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surface_tool.h
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2022-01-03 21:27:34 +01:00 |
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syntax_highlighter.cpp
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Improvments for SyntaxHighlighters
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2022-01-15 15:39:55 +00:00 |
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syntax_highlighter.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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text_file.cpp
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2022-01-03 21:27:34 +01:00 |
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text_file.h
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2022-01-03 21:27:34 +01:00 |
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text_line.cpp
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2022-01-03 21:27:34 +01:00 |
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text_line.h
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2022-01-03 21:27:34 +01:00 |
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text_paragraph.cpp
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[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
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2022-01-13 08:53:28 +02:00 |
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text_paragraph.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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texture.cpp
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Fix AtlasTexture nesting
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2022-01-15 00:14:56 +01:00 |
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texture.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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theme.cpp
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Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties
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2022-01-06 11:33:43 +01:00 |
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theme.h
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Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties
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2022-01-06 11:33:43 +01:00 |
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tile_set.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
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tile_set.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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video_stream.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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visual_shader.cpp
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Fixed incorrect property types
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2022-01-11 17:17:11 +05:30 |
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visual_shader.h
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Add a GDScript template for `VisualShaderNodeCustom`
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2022-01-06 12:06:33 +03:00 |
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visual_shader_nodes.cpp
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2022-01-03 21:27:34 +01:00 |
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visual_shader_nodes.h
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2022-01-03 21:27:34 +01:00 |
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visual_shader_particle_nodes.cpp
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2022-01-03 21:27:34 +01:00 |
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visual_shader_particle_nodes.h
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2022-01-03 21:27:34 +01:00 |
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visual_shader_sdf_nodes.cpp
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2022-01-03 21:27:34 +01:00 |
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visual_shader_sdf_nodes.h
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2022-01-03 21:27:34 +01:00 |
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world_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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world_2d.h
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2022-01-03 21:27:34 +01:00 |
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world_3d.cpp
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2022-01-03 21:27:34 +01:00 |
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world_3d.h
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2022-01-03 21:27:34 +01:00 |
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world_boundary_shape_2d.cpp
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2022-01-03 21:27:34 +01:00 |
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world_boundary_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
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world_boundary_shape_3d.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
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world_boundary_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |