mirror of https://github.com/godotengine/godot
Before, the cursor kept updating for no good reason really. It's also a bit neater and it ever-so-slightly makes `WAYLAND_DEBUG` logs easier to read, although they're still spammed by the window's frame logic (which is needed). |
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|---|---|---|
| .. | ||
| dynwrappers | ||
| SCsub | ||
| detect_prime_egl.cpp | ||
| detect_prime_egl.h | ||
| display_server_wayland.cpp | ||
| display_server_wayland.h | ||
| egl_manager_wayland.cpp | ||
| egl_manager_wayland.h | ||
| key_mapping_xkb.cpp | ||
| key_mapping_xkb.h | ||
| rendering_context_driver_vulkan_wayland.cpp | ||
| rendering_context_driver_vulkan_wayland.h | ||
| wayland_thread.cpp | ||
| wayland_thread.h | ||