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godot/scene
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
..
2d Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
3d Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
animation Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
audio Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
debugger Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
gui Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
main Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
resources Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
theme Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00