mirror of https://github.com/godotengine/godot
- creating Vulkan context instead of OpenGL - checking for validity of ENV in wrapper classes - fix for access to JavaVM from threads |
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| .. | ||
| aidl/com/android/vending/licensing | ||
| patches | ||
| res | ||
| src | ||
| AndroidManifest.xml | ||
| THIRDPARTY.md | ||
| build.gradle | ||