mirror of https://github.com/godotengine/godot
AudioEffectCapture allows access to the microphone and other audio on an audio bus in real-time. Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> |
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| .. | ||
| effects | ||
| SCsub | ||
| audio_driver_dummy.cpp | ||
| audio_driver_dummy.h | ||
| audio_effect.cpp | ||
| audio_effect.h | ||
| audio_filter_sw.cpp | ||
| audio_filter_sw.h | ||
| audio_rb_resampler.cpp | ||
| audio_rb_resampler.h | ||
| audio_stream.cpp | ||
| audio_stream.h | ||