mirror of https://github.com/godotengine/godot
Now TextEdit adjusts x & y offset according to the corresponding StyleBox when in normal or read-only mode. In order to handle bottom content margin, wrapped lines that are entirely outside the stylebox content area are not drawn. |
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| .. | ||
| 2d | ||
| 3d | ||
| animation | ||
| audio | ||
| debugger | ||
| gui | ||
| main | ||
| resources | ||
| SCsub | ||
| register_scene_types.cpp | ||
| register_scene_types.h | ||
| scene_string_names.cpp | ||
| scene_string_names.h | ||