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godot/scene
Markus Sauermann 0eff41d045 Fix displaying of embedded `Window`
Fix Rect of texture to take window and stretch transform into account.

There is no need for `viewport_attach_to_screen` for embedded windows,
since their display is handled via `Viewport::_sub_window_update`.
2024-12-17 08:38:14 +01:00
..
2d Merge pull request #98747 from tetrapod00/standardize-renderer-strings 2024-12-13 16:19:37 -06:00
3d Merge pull request #98747 from tetrapod00/standardize-renderer-strings 2024-12-13 16:19:37 -06:00
animation Rename animation node process function 2024-12-15 18:27:21 +01:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger [Debugger] Fix scene debugger crash when editor shortcuts are invalid 2024-12-10 10:49:24 +01:00
gui Merge pull request #100432 from markdibarry/add_get_line_range_rtl 2024-12-16 12:09:54 -06:00
main Fix displaying of embedded `Window` 2024-12-17 08:38:14 +01:00
resources Merge pull request #99700 from hpvb/scene_tree_editor_performance 2024-12-16 17:16:00 +01:00
theme ItemList - highlight selected items && draw cursor last 2024-12-14 19:03:43 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #99181 from GuilhermeGSousa/animation-node-extension 2024-12-13 16:19:30 -06:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00