mirror of https://github.com/godotengine/godot
- Set clang-format `Standard` rule to `c++20` |
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|---|---|---|
| .. | ||
| SCsub | ||
| config.py | ||
| godot_area_2d.cpp | ||
| godot_area_2d.h | ||
| godot_area_pair_2d.cpp | ||
| godot_area_pair_2d.h | ||
| godot_body_2d.cpp | ||
| godot_body_2d.h | ||
| godot_body_direct_state_2d.cpp | ||
| godot_body_direct_state_2d.h | ||
| godot_body_pair_2d.cpp | ||
| godot_body_pair_2d.h | ||
| godot_broad_phase_2d.cpp | ||
| godot_broad_phase_2d.h | ||
| godot_broad_phase_2d_bvh.cpp | ||
| godot_broad_phase_2d_bvh.h | ||
| godot_collision_object_2d.cpp | ||
| godot_collision_object_2d.h | ||
| godot_collision_solver_2d.cpp | ||
| godot_collision_solver_2d.h | ||
| godot_collision_solver_2d_sat.cpp | ||
| godot_collision_solver_2d_sat.h | ||
| godot_constraint_2d.h | ||
| godot_joints_2d.cpp | ||
| godot_joints_2d.h | ||
| godot_physics_server_2d.cpp | ||
| godot_physics_server_2d.h | ||
| godot_shape_2d.cpp | ||
| godot_shape_2d.h | ||
| godot_space_2d.cpp | ||
| godot_space_2d.h | ||
| godot_step_2d.cpp | ||
| godot_step_2d.h | ||
| register_types.cpp | ||
| register_types.h | ||