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godot/modules/csg
Juan Pablo Arce dd7bbcc837 Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
The new property is called `path_rotation_accurate`.
2025-01-17 08:18:21 -03:00
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doc_classes Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` 2025-01-17 08:18:21 -03:00
editor Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
icons Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
tests Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` 2025-01-17 08:18:21 -03:00
SCsub SCons: Fix MSVC bypassing disabled warnings 2024-12-09 11:49:42 -06:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
csg.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
csg.h Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
csg_shape.cpp Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` 2025-01-17 08:18:21 -03:00
csg_shape.h Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` 2025-01-17 08:18:21 -03:00
register_types.cpp Make nodes handle their respective navigation source geometry 2025-01-12 13:14:46 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00