mirror of https://github.com/godotengine/godot
`CreateDirectoryW()` chokes on absolute paths that contain `..` example: "C:\\workspace\\..\\games\\assets" Simplifying the path before creating the dir fixes this. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| dir_access_windows.cpp | ||
| dir_access_windows.h | ||
| file_access_windows.cpp | ||
| file_access_windows.h | ||