mirror of https://github.com/godotengine/godot
`CreateDirectoryW()` chokes on absolute paths that contain `..`
example: "C:\\workspace\\..\\games\\assets"
Simplifying the path before creating the dir fixes this.
(cherry picked from commit
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| .. | ||
| SCsub | ||
| dir_access_windows.cpp | ||
| dir_access_windows.h | ||
| file_access_windows.cpp | ||
| file_access_windows.h | ||