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godot/platform
Rémi Verschelde e96f0ea1d7
Android: Remove non-functional native video OS methods
Those methods are only properly implemented for iOS.

Supersedes #43811.
2021-05-07 16:42:17 +02:00
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android Android: Remove non-functional native video OS methods 2021-05-07 16:42:17 +02:00
iphone Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
javascript [HTML5] Add support for `physical_keycode`. 2021-05-06 23:19:46 +03:00
osx Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
server Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
uwp Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
windows Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
x11 Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
SCsub
register_platform_apis.h