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godot/modules/navigation/editor
Aaron Franke 0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
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navigation_mesh_editor_plugin.cpp [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
navigation_mesh_editor_plugin.h Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00