mirror of https://github.com/godotengine/godot
In my quest to make ubsan failures a build failure I've added all current ubsan errors by type to a new suppression file which we will then also use with CI. The idea is to only add known ubsan errors to this file, so this is not a blanket exclusion of thirdparty/ this means that if we get new or unexpected ubsan in thirdparty/ builds would fail. |
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| .. | ||
| android_builds.yml | ||
| godot_cpp_test.yml | ||
| ios_builds.yml | ||
| linux_builds.yml | ||
| macos_builds.yml | ||
| runner.yml | ||
| static_checks.yml | ||
| web_builds.yml | ||
| windows_builds.yml | ||