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godot/servers/rendering/renderer_rd
Bastiaan Olij 467d735eb1 Fix issue with default textures requiring arrays when using multiview 2023-02-22 16:50:58 +11:00
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effects Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
environment Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
forward_clustered Fix issue with default textures requiring arrays when using multiview 2023-02-22 16:50:58 +11:00
forward_mobile Fix issue with default textures requiring arrays when using multiview 2023-02-22 16:50:58 +11:00
shaders Increase SSAO and SSIL bias to account for variance in mipmap generation 2023-02-21 10:25:33 -08:00
spirv-reflect
storage_rd Fix issue with default textures requiring arrays when using multiview 2023-02-22 16:50:58 +11:00
SCsub
cluster_builder_rd.cpp Fix some SpotLight3D issues (clustering artifacts, light leak) 2023-01-24 01:08:32 +01:00
cluster_builder_rd.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
effects_rd.cpp
effects_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
renderer_canvas_render_rd.cpp Merge pull request #73478 from NewDefectus/master 2023-02-21 21:14:51 +01:00
renderer_canvas_render_rd.h fix normal map not flipping in sprite2D 2023-01-14 11:51:56 +05:30
renderer_compositor_rd.cpp
renderer_compositor_rd.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_scene_render_rd.cpp Merge pull request #69001 from dzil123/fix_rendering_checks 2023-02-13 21:07:05 +01:00
renderer_scene_render_rd.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shader_rd.cpp Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h