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default_theme
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Document most of the Window's members
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2022-06-22 20:46:27 +02:00 |
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SCsub
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…
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animation.cpp
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
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animation.h
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
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animation_library.cpp
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Fix type hints for AnimationLibrary's signals
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2022-06-12 13:20:51 -04:00 |
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animation_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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audio_stream_sample.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
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audio_stream_sample.h
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…
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bit_map.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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bit_map.h
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…
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bone_map.cpp
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implement bone renamer in importer
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2022-07-01 03:55:28 +09:00 |
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bone_map.h
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implement bone renamer in importer
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2022-07-01 03:55:28 +09:00 |
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box_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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box_shape_3d.h
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camera_effects.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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camera_effects.h
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…
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canvas_item_material.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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canvas_item_material.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
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capsule_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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capsule_shape_2d.h
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…
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capsule_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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capsule_shape_3d.h
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…
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circle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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circle_shape_2d.h
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…
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concave_polygon_shape_2d.cpp
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…
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concave_polygon_shape_2d.h
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…
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concave_polygon_shape_3d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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concave_polygon_shape_3d.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
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convex_polygon_shape_2d.cpp
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Restore antialiasing for `draw_line`
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2022-04-12 13:03:56 +03:00 |
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convex_polygon_shape_2d.h
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…
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convex_polygon_shape_3d.cpp
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…
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convex_polygon_shape_3d.h
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…
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curve.cpp
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
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curve.h
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Fix Curve{2D,3D} notifying property list changed
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2022-06-23 20:07:26 +02:00 |
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cylinder_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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cylinder_shape_3d.h
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…
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environment.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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environment.h
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…
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fog_material.cpp
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Rename `hint_albedo`, `hint_white/black` in shaders
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2022-05-09 22:50:18 +03:00 |
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fog_material.h
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font.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
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font.h
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[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC).
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2022-06-07 11:35:59 +03:00 |
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gradient.cpp
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
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gradient.h
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
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height_map_shape_3d.cpp
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…
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height_map_shape_3d.h
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…
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immediate_mesh.cpp
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Fix more issues found by cppcheck.
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2022-04-20 10:34:00 +03:00 |
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immediate_mesh.h
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importer_mesh.cpp
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Mend crash importing a scene with static lightmaps.
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2022-06-23 01:33:15 -07:00 |
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importer_mesh.h
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…
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material.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
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material.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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mesh.cpp
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Add surface indices to TriangleMesh
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2022-06-22 21:48:23 +02:00 |
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mesh.h
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Implement placeholder assets
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2022-04-28 12:19:01 +02:00 |
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mesh_data_tool.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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mesh_data_tool.h
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…
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mesh_library.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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mesh_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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multimesh.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
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multimesh.h
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navigation_mesh.cpp
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Implement NavigationMesh bake area
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2022-06-23 14:55:21 +02:00 |
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navigation_mesh.h
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Implement NavigationMesh bake area
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2022-06-23 14:55:21 +02:00 |
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packed_scene.cpp
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Add ability to export Node pointers as NodePaths
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2022-06-25 15:50:15 +02:00 |
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packed_scene.h
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Add ability to export Node pointers as NodePaths
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2022-06-25 15:50:15 +02:00 |
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particles_material.cpp
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Declaring emission_tex_ofs globally
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2022-06-19 01:20:57 +05:30 |
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particles_material.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
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physics_material.cpp
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…
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physics_material.h
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…
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polygon_path_finder.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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polygon_path_finder.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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primitive_meshes.cpp
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Fix CapsuleMesh loading issue (radius reset)
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2022-06-22 17:34:49 +02:00 |
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primitive_meshes.h
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Add properties to disable top/bottom cap generation in CylinderMesh
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2022-05-21 02:06:53 +02:00 |
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rectangle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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rectangle_shape_2d.h
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…
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resource_format_text.cpp
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Merge pull request #62185 from reduz/export-node-pointer-path
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2022-06-27 11:14:36 +02:00 |
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resource_format_text.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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scene_replication_config.cpp
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[Net] Fix SceneReplicationConfig setter.
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2022-06-17 13:49:36 +02:00 |
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scene_replication_config.h
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
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segment_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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segment_shape_2d.h
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…
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separation_ray_shape_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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separation_ray_shape_2d.h
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…
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separation_ray_shape_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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separation_ray_shape_3d.h
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…
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shader.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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shader.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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shape_2d.cpp
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…
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shape_2d.h
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…
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shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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shape_3d.h
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…
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skeleton_modification_2d.cpp
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…
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skeleton_modification_2d.h
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…
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skeleton_modification_2d_ccdik.cpp
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…
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skeleton_modification_2d_ccdik.h
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…
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skeleton_modification_2d_fabrik.cpp
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…
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skeleton_modification_2d_fabrik.h
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…
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skeleton_modification_2d_jiggle.cpp
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…
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skeleton_modification_2d_jiggle.h
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…
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skeleton_modification_2d_lookat.cpp
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…
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skeleton_modification_2d_lookat.h
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…
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skeleton_modification_2d_physicalbones.cpp
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…
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skeleton_modification_2d_physicalbones.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
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skeleton_modification_2d_stackholder.cpp
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…
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skeleton_modification_2d_stackholder.h
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…
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skeleton_modification_2d_twoboneik.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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skeleton_modification_2d_twoboneik.h
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…
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skeleton_modification_3d.cpp
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…
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skeleton_modification_3d.h
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…
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skeleton_modification_3d_ccdik.cpp
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…
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skeleton_modification_3d_ccdik.h
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…
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skeleton_modification_3d_fabrik.cpp
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…
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skeleton_modification_3d_fabrik.h
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…
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skeleton_modification_3d_jiggle.cpp
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…
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skeleton_modification_3d_jiggle.h
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…
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skeleton_modification_3d_lookat.cpp
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…
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skeleton_modification_3d_lookat.h
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…
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skeleton_modification_3d_stackholder.cpp
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…
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skeleton_modification_3d_stackholder.h
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…
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skeleton_modification_3d_twoboneik.cpp
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…
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skeleton_modification_3d_twoboneik.h
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…
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skeleton_modification_stack_2d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
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skeleton_modification_stack_2d.h
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…
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skeleton_modification_stack_3d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
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skeleton_modification_stack_3d.h
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…
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skeleton_profile.cpp
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implement bone renamer in importer
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2022-07-01 03:55:28 +09:00 |
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skeleton_profile.h
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implement bone renamer in importer
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2022-07-01 03:55:28 +09:00 |
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skin.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
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skin.h
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…
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sky.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
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sky.h
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…
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sky_material.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
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sky_material.h
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
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sphere_shape_3d.cpp
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
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sphere_shape_3d.h
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
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sprite_frames.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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sprite_frames.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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style_box.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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style_box.h
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Merge pull request #58599 from Calinou/styleboxflat-add-skew
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2022-04-28 18:32:01 +02:00 |
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surface_tool.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
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surface_tool.h
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`SurfaceTool.set_custom_format` Fixes and documentation.
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2022-06-14 15:10:17 -07:00 |
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syntax_highlighter.cpp
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…
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syntax_highlighter.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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text_file.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
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text_file.h
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…
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text_line.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
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text_line.h
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
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text_paragraph.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
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text_paragraph.h
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
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texture.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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texture.h
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Re-add internal image field to ImageTexture
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2022-06-08 00:57:03 +02:00 |
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theme.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
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theme.h
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Define some Theme data structures with using for readability
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2022-05-18 18:17:47 +03:00 |
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tile_set.cpp
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Allow using CanvasItemMaterial in the TileSet editor
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2022-06-21 17:02:52 +02:00 |
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tile_set.h
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Allow using CanvasItemMaterial in the TileSet editor
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2022-06-21 17:02:52 +02:00 |
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video_stream.h
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…
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visual_shader.cpp
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Merge pull request #61888 from Chaosus/vs_remove_engine_version
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2022-06-16 18:19:03 +02:00 |
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visual_shader.h
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Remove engine version from visual shader
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2022-06-10 13:17:16 +03:00 |
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visual_shader_nodes.cpp
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
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visual_shader_nodes.h
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
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visual_shader_particle_nodes.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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visual_shader_particle_nodes.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
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visual_shader_sdf_nodes.cpp
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…
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visual_shader_sdf_nodes.h
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…
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world_2d.cpp
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Mark some common project settings as basic
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2022-06-12 19:50:14 +02:00 |
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world_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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world_3d.cpp
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Mark some common project settings as basic
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2022-06-12 19:50:14 +02:00 |
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world_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
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world_boundary_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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world_boundary_shape_2d.h
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…
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world_boundary_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
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world_boundary_shape_3d.h
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…
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