mirror of https://github.com/godotengine/godot
TextureEditors: Compile shader/material only once |
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|---|---|---|
| .. | ||
| SCsub | ||
| bit_map_editor_plugin.cpp | ||
| bit_map_editor_plugin.h | ||
| color_channel_selector.cpp | ||
| color_channel_selector.h | ||
| gradient_texture_2d_editor_plugin.cpp | ||
| gradient_texture_2d_editor_plugin.h | ||
| texture_3d_editor_plugin.cpp | ||
| texture_3d_editor_plugin.h | ||
| texture_editor_plugin.cpp | ||
| texture_editor_plugin.h | ||
| texture_layered_editor_plugin.cpp | ||
| texture_layered_editor_plugin.h | ||
| texture_region_editor_plugin.cpp | ||
| texture_region_editor_plugin.h | ||