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godot/editor/scene/3d
Thaddeus Crews 94818a5313
Merge pull request #111509 from passivestar/orbit-snapping
Implement orbit snapping in 3D viewport
2025-10-16 12:48:09 -05:00
..
gizmos Remove `#include "scene/main/timer.h"` from `control.h` 2025-10-05 14:41:06 +09:00
physics
SCsub
bone_map_editor_plugin.cpp Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
bone_map_editor_plugin.h Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
camera_3d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
camera_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
gpu_particles_collision_sdf_editor_plugin.h Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
lightmap_gi_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
lightmap_gi_editor_plugin.h
material_3d_conversion_plugins.cpp Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
material_3d_conversion_plugins.h Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Add MeshInstance3D primitive conversion options 2025-09-17 18:56:25 -04:00
mesh_instance_3d_editor_plugin.h Add MeshInstance3D primitive conversion options 2025-09-17 18:56:25 -04:00
mesh_library_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
multimesh_editor_plugin.h
node_3d_editor_gizmos.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
node_3d_editor_gizmos.h Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
node_3d_editor_plugin.cpp Merge pull request #111509 from passivestar/orbit-snapping 2025-10-16 12:48:09 -05:00
node_3d_editor_plugin.h Merge pull request #111509 from passivestar/orbit-snapping 2025-10-16 12:48:09 -05:00
occluder_instance_3d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
occluder_instance_3d_editor_plugin.h
particles_3d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
particles_3d_editor_plugin.h
path_3d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
path_3d_editor_plugin.h
polygon_3d_editor_plugin.cpp
polygon_3d_editor_plugin.h
root_motion_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
root_motion_editor_plugin.h
skeleton_3d_editor_plugin.cpp Merge pull request #108065 from lodetrick/range-hint-cleanup 2025-10-13 19:28:34 -05:00
skeleton_3d_editor_plugin.h Fix some inspector action buttons not updating icon when theme changes 2025-08-04 15:30:36 +08:00
skeleton_ik_3d_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
skeleton_ik_3d_editor_plugin.h
voxel_gi_editor_plugin.cpp Revert "Replace many uses of `is_class` with `derives_from`." 2025-09-25 13:48:53 +02:00
voxel_gi_editor_plugin.h