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SCsub
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Revert "SCons: Add `CPPEXTPATH` for external includes"
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2025-10-06 13:09:22 -05:00 |
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d3d12_godot_nir_bridge.h
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Core: Modernize C headers with C++ equivalents
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2025-05-02 08:23:01 -05:00 |
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d3d12_hooks.cpp
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Add support for Direct3D 12 OpenXR backend.
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2025-04-19 20:39:33 -07:00 |
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d3d12_hooks.h
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Add support for Direct3D 12 OpenXR backend.
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2025-04-19 20:39:33 -07:00 |
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d3d12ma.cpp
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Revert "SCons: Add `CPPEXTPATH` for external includes"
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2025-10-06 13:09:22 -05:00 |
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dxil_hash.cpp
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CI: Add MinGW/GCC build to Windows GHA
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2024-10-10 10:10:55 -05:00 |
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dxil_hash.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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rendering_context_driver_d3d12.cpp
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Revert "SCons: Add `CPPEXTPATH` for external includes"
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2025-10-06 13:09:22 -05:00 |
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rendering_context_driver_d3d12.h
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Revert "SCons: Add `CPPEXTPATH` for external includes"
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2025-10-06 13:09:22 -05:00 |
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rendering_device_driver_d3d12.cpp
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Merge pull request #111658 from brycehutchings/bryceh_d3d12_native_handle_fixes
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2025-10-16 12:48:04 -05:00 |
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rendering_device_driver_d3d12.h
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Metal: Fix `texture_get_data` other linear formats
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2025-10-16 06:46:51 +11:00 |
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rendering_shader_container_d3d12.cpp
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Fix specialization constant patching on D3D12.
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2025-10-08 09:37:35 +03:00 |
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rendering_shader_container_d3d12.h
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Renderer: Move reflect_spirv to RenderingShaderContainer
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2025-09-30 06:40:14 +10:00 |