mirror of https://github.com/godotengine/godot
Removes a line from Projection::get_z_far that flips the normal of a plane. While this may be required for similar code elsewhere in the file, this is unnecessary here, as only the length of the normal is used and not the direction. Flipping the normal does not change its magnitude and therefore is unnecessary in this case. |
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| .. | ||
| SCsub | ||
| a_star.cpp | ||
| a_star.h | ||
| a_star_grid_2d.cpp | ||
| a_star_grid_2d.h | ||
| aabb.cpp | ||
| aabb.h | ||
| audio_frame.h | ||
| basis.cpp | ||
| basis.h | ||
| bvh.h | ||
| bvh_abb.h | ||
| bvh_cull.inc | ||
| bvh_debug.inc | ||
| bvh_integrity.inc | ||
| bvh_logic.inc | ||
| bvh_misc.inc | ||
| bvh_pair.inc | ||
| bvh_public.inc | ||
| bvh_refit.inc | ||
| bvh_split.inc | ||
| bvh_structs.inc | ||
| bvh_tree.h | ||
| color.cpp | ||
| color.h | ||
| color_names.inc | ||
| convex_hull.cpp | ||
| convex_hull.h | ||
| delaunay_2d.h | ||
| delaunay_3d.h | ||
| disjoint_set.h | ||
| dynamic_bvh.cpp | ||
| dynamic_bvh.h | ||
| expression.cpp | ||
| expression.h | ||
| face3.cpp | ||
| face3.h | ||
| geometry_2d.cpp | ||
| geometry_2d.h | ||
| geometry_3d.cpp | ||
| geometry_3d.h | ||
| math_defs.h | ||
| math_fieldwise.cpp | ||
| math_fieldwise.h | ||
| math_funcs.cpp | ||
| math_funcs.h | ||
| plane.cpp | ||
| plane.h | ||
| projection.cpp | ||
| projection.h | ||
| quaternion.cpp | ||
| quaternion.h | ||
| quick_hull.cpp | ||
| quick_hull.h | ||
| random_number_generator.cpp | ||
| random_number_generator.h | ||
| random_pcg.cpp | ||
| random_pcg.h | ||
| rect2.cpp | ||
| rect2.h | ||
| rect2i.cpp | ||
| rect2i.h | ||
| static_raycaster.cpp | ||
| static_raycaster.h | ||
| transform_2d.cpp | ||
| transform_2d.h | ||
| transform_3d.cpp | ||
| transform_3d.h | ||
| triangle_mesh.cpp | ||
| triangle_mesh.h | ||
| triangulate.cpp | ||
| triangulate.h | ||
| vector2.cpp | ||
| vector2.h | ||
| vector2i.cpp | ||
| vector2i.h | ||
| vector3.cpp | ||
| vector3.h | ||
| vector3i.cpp | ||
| vector3i.h | ||
| vector4.cpp | ||
| vector4.h | ||
| vector4i.cpp | ||
| vector4i.h | ||