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godot/modules/navigation/2d
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
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godot_navigation_server_2d.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
godot_navigation_server_2d.h Change navigation map synchronization to an async process 2024-12-22 02:03:59 +01:00
nav_mesh_generator_2d.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
nav_mesh_generator_2d.h Fix TileMapLayer navmesh baking 2024-05-02 18:06:23 +02:00