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godot/editor/plugins
Pāvels Nadtočajevs 5b49fd4207
Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default.
2025-04-23 12:47:31 +03:00
..
gizmos Improve and optimize lightmap probe gizmo creation 2025-04-19 17:52:21 +02:00
shader Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
tiles Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
SCsub
abstract_polygon_2d_editor.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
abstract_polygon_2d_editor.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_blend_space_1d_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
animation_blend_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_library_editor.cpp
animation_library_editor.h
animation_player_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
animation_player_editor_plugin.h Merge pull request #102189 from KoBeWi/frames_per_setting 2025-03-11 16:54:04 -05:00
animation_state_machine_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
animation_state_machine_editor.h Remove dead code in AnimationStateMachine editor 2025-04-09 08:39:27 +08:00
animation_tree_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
asset_library_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
asset_library_editor_plugin.h Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów 2025-03-29 10:16:33 -05:00
audio_stream_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
audio_stream_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
audio_stream_randomizer_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
bit_map_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
bit_map_editor_plugin.h Add borders to `BitMap` in `BitMapEditor` 2025-03-12 20:41:01 +03:00
bone_map_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
bone_map_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_2d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
camera_2d_editor_plugin.h Improve usability of Camera2D 2025-03-12 09:57:31 +08:00
camera_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
canvas_item_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
canvas_item_editor_plugin.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
cast_2d_editor_plugin.cpp
cast_2d_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_polygon_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_shape_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_shape_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
color_channel_selector.cpp
color_channel_selector.h
control_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
control_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
curve_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp
editor_context_menu_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_plugin.compat.inc
editor_plugin.cpp
editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_preview_plugins.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
editor_preview_plugins.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp Add UID to file tooltip 2025-04-05 22:05:49 +02:00
editor_resource_tooltip_plugins.h
embedded_process.cpp
embedded_process.h
font_config_plugin.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
font_config_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
game_view_plugin.cpp Merge pull request #103731 from GustJc/embed_pause_hotkeys 2025-04-08 12:32:49 -05:00
game_view_plugin.h Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów 2025-03-29 10:16:33 -05:00
gdextension_export_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gradient_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
light_occluder_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
lightmap_gi_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
lightmap_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
material_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
material_editor_plugin.h
mesh_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
mesh_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
mesh_library_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
multimesh_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
navigation_obstacle_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
navigation_obstacle_2d_editor_plugin.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
navigation_obstacle_3d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
navigation_obstacle_3d_editor_plugin.h
navigation_polygon_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Merge pull request #103993 from aaronfranke/geometry-segment 2025-04-01 08:01:34 -05:00
node_3d_editor_gizmos.h Allow multiple EditorNode3DGizmo collision meshes 2025-03-26 01:20:43 +01:00
node_3d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
node_3d_editor_plugin.h Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów 2025-03-29 10:16:33 -05:00
occluder_instance_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
occluder_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
packed_scene_editor_plugin.cpp EditorNode: Add function to load file as scene or resource 2025-03-12 23:59:48 +01:00
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
parallax_background_editor_plugin.cpp
parallax_background_editor_plugin.h
particle_process_material_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
particle_process_material_editor_plugin.h
particles_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
particles_editor_plugin.h Merge pull request #102249 from Arnklit/particles2d-emission-shapes 2025-03-11 14:01:00 -05:00
path_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
path_2d_editor_plugin.h Merge pull request #103956 from dugramen/curve-handles-outwards 2025-03-24 10:01:05 -05:00
path_3d_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
path_3d_editor_plugin.h Merge pull request #104058 from dugramen/path3d-outwards-curve 2025-03-28 14:32:25 +01:00
physical_bone_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
physical_bone_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
plugin_config_dialog.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
plugin_config_dialog.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
polygon_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_preloader_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
resource_preloader_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
root_motion_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
script_editor_plugin.h Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
script_text_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
script_text_editor.h Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
shader_editor_plugin.cpp Merge pull request #105183 from lodetrick/shader-ui-shuffle 2025-04-11 09:51:14 -05:00
shader_editor_plugin.h Consolidate Shader Menu in plugin 2025-04-09 22:53:07 -07:00
shader_file_editor_plugin.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
shader_file_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_2d_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
skeleton_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_3d_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_ik_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
sprite_2d_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
sprite_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
sprite_frames_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
sprite_frames_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
style_box_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
text_editor.h Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
text_shader_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
text_shader_editor.h Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
texture_3d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_3d_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_layered_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_layered_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_region_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
theme_editor_plugin.h
theme_editor_preview.cpp Fix `ThemeEditor` being too wide for small screen or minimized window 2025-03-16 14:16:03 +03:00
theme_editor_preview.h
tool_button_editor_plugin.cpp
tool_button_editor_plugin.h
version_control_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
visual_shader_editor_plugin.h Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
voxel_gi_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
voxel_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00