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godot/scene
Thaddeus Crews 039a480ff7
Merge pull request #109708 from Giganzo/popup-menu-accel
Fix PopupMenu accel position
2025-08-18 08:29:09 -05:00
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2d Fix `move_and_slide` forcing synchronization with physics thread 2025-08-14 18:58:36 +02:00
3d Fix `move_and_slide` forcing synchronization with physics thread 2025-08-14 18:58:36 +02:00
animation Remove PropertyTweener start warning 2025-07-08 15:53:53 +02:00
audio Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
debugger Merge pull request #108297 from YeldhamDev/inverse_sel_fix 2025-08-11 09:55:24 -05:00
gui Merge pull request #109708 from Giganzo/popup-menu-accel 2025-08-18 08:29:09 -05:00
main Add methods to check which event first triggered "just pressed/released" state. 2025-08-12 16:25:23 +03:00
resources Use MSDF instead of MTSDF for font rendering. 2025-08-09 10:41:16 +03:00
theme Fix ColorPresetButton `preset_focus` is set to wrong type in default theme 2025-07-21 11:27:21 +08:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp fix spring bone 3d being disabled with 3d physics 2025-07-23 03:16:15 +03:00
register_scene_types.h
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00