mirror of https://github.com/godotengine/godot
Fix RPC profiler and add average RPC size. Improve bandwidth debugger to account for all multiplayer traffic (excluding the lower level peer transformations). |
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| .. | ||
| editor_network_profiler.cpp | ||
| editor_network_profiler.h | ||
| multiplayer_editor_plugin.cpp | ||
| multiplayer_editor_plugin.h | ||
| replication_editor.cpp | ||
| replication_editor.h | ||