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godot/editor/animation
Rémi Verschelde 63c78e684b
Merge pull request #114165 from KoBeWi/static
Use actual class names in resource type hints
2026-02-02 10:10:24 +01:00
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animation_bezier_editor.cpp a11y: Remove "not accessible at this time" placeholders. 2026-01-19 14:10:27 -05:00
animation_bezier_editor.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 -08:00
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 -08:00
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Use new dock system for Animation dock 2025-12-02 12:30:43 -08:00
animation_blend_tree_editor_plugin.h
animation_library_editor.cpp Remove `sky.h` include from `environment.h`, to speed up compile time. 2026-01-30 00:05:55 +01:00
animation_library_editor.h
animation_player_editor_plugin.cpp Merge pull request #114366 from KoBeWi/uh 2026-01-07 01:41:50 +01:00
animation_player_editor_plugin.h Remove `sky.h` include from `environment.h`, to speed up compile time. 2026-01-30 00:05:55 +01:00
animation_state_machine_editor.cpp Merge pull request #113420 from Calinou/editor-use-unicode-arrows 2025-12-02 14:17:28 +01:00
animation_state_machine_editor.h
animation_track_editor.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
animation_track_editor.h More scroll hint work around the editor 2026-01-06 18:34:20 -03:00
animation_track_editor_plugins.cpp Merge pull request #113786 from kmMuellerGit/202512_sprite_animation_check_if_animation_key_exists 2026-01-07 10:54:12 -06:00
animation_track_editor_plugins.h Fix the clipping of keys when moving keys 2025-12-11 20:38:08 +00:00
animation_tree_editor_plugin.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
animation_tree_editor_plugin.h Use new dock system for Animation dock 2025-12-02 12:30:43 -08:00