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animation_bezier_editor.cpp
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a11y: Remove "not accessible at this time" placeholders.
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2026-01-19 14:10:27 -05:00 |
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animation_bezier_editor.h
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Remove unused private variables in `godot/editor`
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2025-12-07 02:55:08 -08:00 |
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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Remove unused private variables in `godot/editor`
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2025-12-07 02:55:08 -08:00 |
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Use new dock system for Animation dock
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2025-12-02 12:30:43 -08:00 |
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animation_blend_tree_editor_plugin.h
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animation_library_editor.cpp
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Remove `sky.h` include from `environment.h`, to speed up compile time.
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2026-01-30 00:05:55 +01:00 |
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animation_library_editor.h
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animation_player_editor_plugin.cpp
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Merge pull request #114366 from KoBeWi/uh
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2026-01-07 01:41:50 +01:00 |
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animation_player_editor_plugin.h
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Remove `sky.h` include from `environment.h`, to speed up compile time.
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2026-01-30 00:05:55 +01:00 |
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animation_state_machine_editor.cpp
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Merge pull request #113420 from Calinou/editor-use-unicode-arrows
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2025-12-02 14:17:28 +01:00 |
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animation_state_machine_editor.h
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animation_track_editor.cpp
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Use actual class names in resource type hints
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2026-01-29 21:07:56 +01:00 |
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animation_track_editor.h
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More scroll hint work around the editor
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2026-01-06 18:34:20 -03:00 |
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animation_track_editor_plugins.cpp
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Merge pull request #113786 from kmMuellerGit/202512_sprite_animation_check_if_animation_key_exists
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2026-01-07 10:54:12 -06:00 |
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animation_track_editor_plugins.h
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Fix the clipping of keys when moving keys
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2025-12-11 20:38:08 +00:00 |
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animation_tree_editor_plugin.cpp
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Add EditorDock's own DockSlot enum
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2026-01-02 13:16:23 +01:00 |
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animation_tree_editor_plugin.h
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Use new dock system for Animation dock
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2025-12-02 12:30:43 -08:00 |