mirror of https://github.com/godotengine/godot
Adds ROLE_REGION to allow controls to be marked as accessibility regions/landmarks. - Add `accessibility_region` property to Control - Add ROLE_REGION to DisplayServer and AccessKit mapping - Prevent Container/ScrollContainer from overriding region role - Fix TabContainer to update accessibility when tabs change - Mark editor docks, main screen, bottom panel, and scene tabs as regions |
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| .. | ||
| dynwrappers | ||
| SCsub | ||
| accessibility_driver_accesskit.cpp | ||
| accessibility_driver_accesskit.h | ||