mirror of https://github.com/godotengine/godot
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled, it's being rendered as 9-path using `stretch_margin_*` properties as texture margins. Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes. |
||
|---|---|---|
| .. | ||
| base | ||
| tools | ||
| Doxyfile | ||
| Makefile | ||