mirror of https://github.com/godotengine/godot
A new `Math::division_round_up()` function was added, allowing for easy and correct computation of integer divisions when the result needs to be rounded up. Fixes #80358. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |
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| .. | ||
| SCsub | ||
| config.cpp | ||
| config.h | ||
| light_storage.cpp | ||
| light_storage.h | ||
| material_storage.cpp | ||
| material_storage.h | ||
| mesh_storage.cpp | ||
| mesh_storage.h | ||
| particles_storage.cpp | ||
| particles_storage.h | ||
| render_scene_buffers_gles3.cpp | ||
| render_scene_buffers_gles3.h | ||
| texture_storage.cpp | ||
| texture_storage.h | ||
| utilities.cpp | ||
| utilities.h | ||