mirror of https://github.com/godotengine/godot
Input source types are not pure bit flags, they are combinations of
flags, so != 0 check was incorrect and resulted in crashes later, when
trying to obtain the device.
(cherry picked from commit
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| .. | ||
| aidl/com/android/vending/billing | ||
| gradle/wrapper | ||
| res | ||
| src | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||