..
2d
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
2024-11-22 14:54:30 -06:00
3d
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
2024-11-22 14:54:30 -06:00
animation
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
2024-11-22 14:54:30 -06:00
audio
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
2024-11-22 14:54:30 -06:00
debugger
Merge pull request #98777 from AThousandShips/debug_no_3d_fix
2024-11-10 12:12:50 -06:00
gui
Rename `consume_drag_and_drop` to `mouse_target`
2024-11-25 21:36:29 +01:00
main
Rename `consume_drag_and_drop` to `mouse_target`
2024-11-25 21:36:29 +01:00
resources
Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
2024-11-22 14:54:47 -06:00
theme
Merge pull request #88530 from davthedev/tree-hover-items
2024-10-21 16:39:16 -05:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
property_list_helper.cpp
Always store ID of PopupMenu items
2024-08-20 15:33:21 +02:00
property_list_helper.h
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
property_utils.cpp
Use `(r)find_char` instead of `(r)find` for single characters
2024-11-17 10:02:18 +01:00
property_utils.h
Fix default NodePaths saved in scene
2024-06-03 13:10:23 +02:00
register_scene_types.cpp
Merge pull request #98446 from TokageItLab/look-at-modifier
2024-11-12 09:27:35 -06:00
register_scene_types.h
…
scene_string_names.cpp
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00
scene_string_names.h
Enforce that custom nodes keep their original type
2024-10-22 18:18:16 +02:00