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godot/modules/navigation/3d
A Thousand Ships b064fcf547
[Navigation] Rename classes in preparation for future restructure
2025-03-12 13:26:34 +01:00
..
godot_navigation_server_3d.cpp [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
godot_navigation_server_3d.h [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_base_iteration_3d.h [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_map_builder_3d.cpp [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_map_builder_3d.h [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_map_iteration_3d.h [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_mesh_generator_3d.cpp Make nodes handle their respective navigation source geometry 2025-01-12 13:14:46 +01:00
nav_mesh_generator_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
nav_mesh_queries_3d.cpp [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_mesh_queries_3d.h [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
nav_region_iteration_3d.h [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
navigation_mesh_generator.cpp Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
navigation_mesh_generator.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00