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godot/platform/ios
Anish Mishra 28d1dccf63
Android: Fix export and runtime logic to check if using Vulkan
Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal)
even when targeting the Compatibility renderer.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
..
api Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
doc_classes Disable Metal and Vulkan renderers in simulator builds. Remove simulator support from editor/exporter. 2025-01-30 11:32:01 +02:00
export Android: Fix export and runtime logic to check if using Vulkan 2025-02-23 12:28:59 +01:00
README.md
SCsub [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 -07:00
app_delegate.h
app_delegate.mm Fix AirPods routing when Play and Record category is used. 2024-03-17 02:39:16 -03:00
detect.py Disable Metal and Vulkan renderers in simulator builds. Remove simulator support from editor/exporter. 2025-01-30 11:32:01 +02:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
display_server_ios.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
display_server_ios.mm Support MIME types in file dialog filters on macOS and Linux. 2025-01-04 22:05:35 +02:00
godot_app_delegate.h iOS: Fix typo in GodotApplicationDelegate 2024-08-08 10:06:36 +02:00
godot_app_delegate.m iOS: Fix typo in GodotApplicationDelegate 2024-08-08 10:06:36 +02:00
godot_ios.mm Refactor OS exit code to be `EXIT_SUCCESS` by default 2024-03-08 23:31:24 +01:00
godot_view.h
godot_view.mm Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
godot_view_renderer.h
godot_view_renderer.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
ios.h Implement `amplitude` to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
ios.mm Replace some problematic uses of `String::num` to `String::num_int64` 2025-01-15 12:51:51 -05:00
ios_terminal_logger.h [iOS] Improve logger. 2024-01-11 16:59:38 +02:00
ios_terminal_logger.mm [iOS] Improve logger. 2024-01-11 16:59:38 +02:00
key_mapping_ios.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_ios.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
keyboard_input_view.h
keyboard_input_view.mm Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
main.m iOS: Fix typo in GodotApplicationDelegate 2024-08-08 10:06:36 +02:00
os_ios.h [iOS] Sync the boot splash and the launch screen image scale modes 2025-02-12 17:41:18 +01:00
os_ios.mm [iOS] Sync the boot splash and the launch screen image scale modes 2025-02-12 17:41:18 +01:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
rendering_context_driver_vulkan_ios.h [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_ios.mm Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
tts_ios.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
tts_ios.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
view_controller.h
view_controller.mm [iOS] Change default iPad landscape orientation from "left" to "right". 2024-05-29 12:47:49 +03:00

README.md

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation