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godot/platform/android/export
Fredia Huya-Kouadio 7bebe1b1b1 Fix XR build regression reported in https://github.com/GodotVR/godot_openxr_vendors/issues/429 2026-01-19 19:09:33 -08:00
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android_editor_gradle_runner.cpp Only attempt install when export format is APK 2025-12-28 05:20:04 +05:30
android_editor_gradle_runner.h Only attempt install when export format is APK 2025-12-28 05:20:04 +05:30
export.cpp [Android] Add export option to use "scrcpy" to run project from editor. 2025-10-14 15:12:48 +03:00
export.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
export_plugin.cpp Fix XR build regression reported in https://github.com/GodotVR/godot_openxr_vendors/issues/429 2026-01-19 19:09:33 -08:00
export_plugin.h Disable Android devices mirroring for the Android editor 2025-11-30 21:57:51 -08:00
godot_plugin_config.cpp
godot_plugin_config.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
gradle_export_util.cpp Fix XR build regression reported in https://github.com/GodotVR/godot_openxr_vendors/issues/429 2026-01-19 19:09:33 -08:00
gradle_export_util.h Add support for delta encoding to patch PCKs 2025-11-26 13:52:19 +01:00
logo.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
run_icon.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00