mirror of https://github.com/godotengine/godot
- Handle stride-aligned YUV planes from camera driver - Fix callback context to support multiple camera feeds - Synchronize camera session closure before device close - Prevent image buffer stall when switching feeds - Deactivate camera feeds before removal - Replace auto with explicit type in callbacks Fixes #110711 Fixes #114468 |
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| .. | ||
| SCsub | ||
| buffer_decoder.cpp | ||
| buffer_decoder.h | ||
| camera_android.cpp | ||
| camera_android.h | ||
| camera_feed_linux.cpp | ||
| camera_feed_linux.h | ||
| camera_linux.cpp | ||
| camera_linux.h | ||
| camera_macos.h | ||
| camera_macos.mm | ||
| camera_win.cpp | ||
| camera_win.h | ||
| config.py | ||
| register_types.cpp | ||
| register_types.h | ||