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godot/editor/scene/2d
Rémi Verschelde 1cdf69b88f
Merge pull request #113594 from lodetrick/tilemap-fixes
Fix TileMap Dock button placement and errors
2026-01-19 10:45:40 +01:00
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physics Fix some dragging operations in the editor breaking when tabbing out 2025-10-11 10:40:45 -03:00
tiles Merge pull request #113594 from lodetrick/tilemap-fixes 2026-01-19 10:45:40 +01:00
SCsub
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
camera_2d_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
camera_2d_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
parallax_background_editor_plugin.cpp
parallax_background_editor_plugin.h
particles_2d_editor_plugin.cpp Use ObjectID to store nodes in the editor selection. 2025-12-18 09:16:43 +02:00
particles_2d_editor_plugin.h Use ObjectID to store nodes in the editor selection. 2025-12-18 09:16:43 +02:00
path_2d_editor_plugin.cpp [Editor] Fix missing "+" in the bunch of tooltips. 2025-12-05 10:20:50 +02:00
path_2d_editor_plugin.h
polygon_2d_editor_plugin.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
polygon_2d_editor_plugin.h Remove unused code in EditorBottomPanel and remove deprecated bottom panel operation 2025-12-07 02:19:50 -08:00
skeleton_2d_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
skeleton_2d_editor_plugin.h
sprite_2d_editor_plugin.cpp Don't tint menu button icons in context toolbar 2026-01-12 11:54:49 +04:00
sprite_2d_editor_plugin.h