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godot/editor/docks
kobewi ed4689c4ee Fix favorite files handling 2026-01-19 14:48:48 +01:00
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dock_constants.h Make bottom panel into available dock slot 2025-11-21 18:52:13 +01:00
editor_dock.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
editor_dock.h Fix TileMap wide button errors 2026-01-15 16:08:57 -08:00
editor_dock_manager.cpp Merge pull request #115084 from lodetrick/unify-focus 2026-01-19 10:46:08 +01:00
editor_dock_manager.h Unify dock focus methods to prevent inconsistencies 2026-01-17 17:15:45 -08:00
filesystem_dock.cpp Fix favorite files handling 2026-01-19 14:48:48 +01:00
filesystem_dock.h Fix favorite files handling 2026-01-19 14:48:48 +01:00
groups_dock.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
groups_dock.h Separate Node editor dock 2025-11-22 10:17:03 +08:00
groups_editor.cpp Fix incorrect margin variations for group editors 2026-01-09 11:48:38 -03:00
groups_editor.h Edit groups on multiple nodes 2025-11-13 13:37:09 +01:00
history_dock.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
history_dock.h Rework editor docks 2025-09-29 17:30:41 +02:00
import_dock.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
import_dock.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 -08:00
inspector_dock.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
inspector_dock.h Rework editor docks 2025-09-29 17:30:41 +02:00
scene_tree_dock.cpp Keep the node as an edited object when attaching and detaching scripts 2026-01-09 23:42:58 -03:00
scene_tree_dock.h Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
signals_dock.cpp Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
signals_dock.h Separate Node editor dock 2025-11-22 10:17:03 +08:00