mirror of https://github.com/godotengine/godot
[macOS/iOS] Use hardware sampling rates for audio I/O. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| audio_driver_coreaudio.h | ||
| audio_driver_coreaudio.mm | ||
[macOS/iOS] Use hardware sampling rates for audio I/O. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| audio_driver_coreaudio.h | ||
| audio_driver_coreaudio.mm | ||