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godot/core/os
Pāvels Nadtočajevs 51ff09dc1e
Fix memory alignment on 32-bit Windows.
2025-11-25 13:01:43 +02:00
..
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condition_variable.h
keyboard.cpp Replace repetitive meta/ctrl condition with a method 2025-11-10 16:23:28 +01:00
keyboard.h
main_loop.cpp
main_loop.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
memory.cpp Only call `GodotProfileAlloc` when the allocation actually happened. 2025-11-22 17:40:54 +01:00
memory.h Fix memory alignment on 32-bit Windows. 2025-11-25 13:01:43 +02:00
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp Add error message when trying to load project from CWD. 2025-11-20 23:19:09 +02:00
os.h Add error message when trying to load project from CWD. 2025-11-20 23:19:09 +02:00
rw_lock.h
safe_binary_mutex.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
semaphore.h Move `THREADS_ENABLED` check after common imports 2025-04-08 14:24:13 -04:00
shared_object.h
spin_lock.h Linux: Drop `ppc32` (32-bit PowerPC) architecture support 2025-05-14 10:22:12 +02:00
thread.cpp Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
thread.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
thread_safe.cpp
thread_safe.h
time.cpp Update time.cpp year/unix time conversions to be constant time 2025-05-23 14:02:14 -04:00
time.h
time_enums.h