1
0
Fork 0
godot/servers/rendering/renderer_rd/storage_rd
Griffin Kroah-Hartman 484cd60f2e
Fix build warning with memset value being too large
Should resolve issue #83342

(cherry picked from commits b97cb5ec59
and 21ae69a1de)
2025-10-28 22:20:59 +01:00
..
SCsub
forward_id_storage.cpp
forward_id_storage.h Ensure that only visible paired lights are used 2023-10-17 13:02:46 +02:00
light_storage.cpp Set ReflectionProbe frame before mapping id in mobile renderer 2023-12-07 10:27:05 +01:00
light_storage.h Implement 3D shadows in the GL Compatibility renderer 2023-09-28 09:39:26 +02:00
material_storage.cpp Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
material_storage.h Fix mipmap bias behavior by refactoring how samplers are created by Material Storage. 2023-09-06 11:24:19 -03:00
mesh_storage.cpp Store ArrayMesh path in RenderingServer for use in error messages 2024-03-11 15:00:43 +01:00
mesh_storage.h Store ArrayMesh path in RenderingServer for use in error messages 2024-03-11 15:00:43 +01:00
particles_storage.cpp Initialize particle trail history frame numbers 2024-03-11 23:24:06 +01:00
particles_storage.h Merge pull request #82431 from bitsawer/fix_gpuparticles_free 2023-10-12 00:22:33 +02:00
render_buffer_custom_data_rd.h
render_scene_buffers_rd.cpp Clear RIDs of weight buffers when freeing to avoid double free 2024-04-14 18:05:31 +02:00
render_scene_buffers_rd.h Add an extra backbuffer color texture that can be used when an upscaler is in use. 2023-10-17 13:36:27 -03:00
render_scene_data_rd.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
render_scene_data_rd.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
texture_storage.cpp Fix build warning with memset value being too large 2025-10-28 22:20:59 +01:00
texture_storage.h Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3 2024-03-11 15:00:44 +01:00
utilities.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
utilities.h