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godot/servers/rendering/dummy/storage
Rémi Verschelde 0c12e633d4
Style: Apply fixes from clang-format 18.1.3
2025-04-25 15:40:13 +02:00
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light_storage.h (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
material_storage.cpp Fail early if shader mode is invalid in dummy renderer 2024-04-16 09:03:04 +02:00
material_storage.h Style: Apply fixes from clang-format 18.1.3 2025-04-25 15:40:13 +02:00
mesh_storage.cpp Add basic multimesh data needed for headless export to the Dummy rendering server 2024-04-16 09:07:56 +02:00
mesh_storage.h Assign missing surface data fields in dummy render server 2025-03-19 11:06:18 +01:00
particles_storage.h Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
texture_storage.cpp
texture_storage.h Style: Apply fixes from clang-format 18.1.3 2025-04-25 15:40:13 +02:00
utilities.cpp
utilities.h Fix missing instance type in dummy renderer 2024-04-16 09:08:55 +02:00