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godot/servers/rendering
ShirenY 211dd2fb53 Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
(cherry picked from commit 27f71c4e78)
2024-01-24 18:54:11 +01:00
..
dummy
environment
renderer_rd Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2024-01-24 18:54:11 +01:00
storage Add motion vector support for GPU 3D Particles. 2023-09-21 14:20:04 +02:00
SCsub
renderer_canvas_cull.cpp Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2024-01-24 18:54:11 +01:00
renderer_canvas_cull.h Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2024-01-24 18:54:11 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Fix VoxelGI static light pairing 2023-10-24 19:00:15 +02:00
renderer_scene_cull.h Add motion vector support for GPU 3D Particles. 2023-09-21 14:20:04 +02:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Improve handling of motion vectors for multimesh instances. 2023-09-21 14:20:04 +02:00
renderer_viewport.h Improve handling of motion vectors for multimesh instances. 2023-09-21 14:20:04 +02:00
rendering_device.cpp Fix various typos with codespell 2023-10-03 20:45:35 +02:00
rendering_device.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Fix crash when calling get_video_adapter_* in a thread 2023-08-31 20:19:30 +02:00
rendering_server_default.h Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 2024-01-24 18:54:11 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Fix int to uint implicit cast error when use uniform mat in gles3 2024-01-23 17:38:48 +01:00
shader_compiler.h
shader_language.cpp Add autocomplete for filter/repeat hints on uniform arrays 2023-08-31 19:48:16 +02:00
shader_language.h
shader_preprocessor.cpp i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h